AI Insights · Timothy · July 2021
Top 5 PVP Games Performance in South America Q2 2021
Discover the performance trends of the top 5 PVP games in South America for Q2 2021, featuring data on downloads, revenue, and active users from Sensor Tower.
During the second quarter of 2021, the top 5 PVP games in South America showcased diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the key metrics for Bridge Race, Free Fire, Roblox, Craftsman: Building Craft, and PK XD: Fun, friends & games.
Bridge Race
Bridge Race saw significant growth in weekly revenue, peaking at approximately $646 in the week of June 7. The game’s weekly downloads fluctuated, starting from 193K in late March and reaching around 800K by the end of June. Active users followed a similar trend, beginning at 212K and climbing to over 3.3M in early May before stabilizing around 2.3M by the end of the quarter.
Free Fire
Free Fire maintained strong weekly revenue, with figures hovering between $1.2M and $1.5M throughout the quarter. Download numbers saw a peak of 1.28M in mid-April and remained relatively steady, ranging from 736K to 1.1M. Active users demonstrated consistent engagement, averaging around 47M to 51M weekly.
Roblox
Roblox experienced a stable revenue stream, with weekly earnings ranging from $294K to $384K. Downloads were consistent, averaging around 600K weekly, with a slight increase towards the end of the quarter. Active users remained robust, starting at 20.4M and gradually increasing to 22.5M by the end of June.
Craftsman: Building Craft
Craftsman: Building Craft did not generate revenue, but it showed strong download figures, fluctuating between 531K and 614K. Active users remained stable, ranging from 4.3M to 5M throughout the quarter, with a notable peak of 5M in early May.
PK XD: Fun, friends & games
PK XD: Fun, friends & games saw a varied revenue pattern, peaking at around $125K in early June. Downloads were consistent, with figures generally between 397K and 526K. Active users showed a slight increase towards the end of the quarter, starting at 4.4M and reaching 4.9M by early June before stabilizing around 4.2M.
These insights were provided by Sensor Tower, offering a comprehensive view of the PVP game market in South America for Q2 2021. For more detailed data and analysis, visit Sensor Tower.